Interactive Game Design & Experiential Branding – Marching Illini Beat Saber Mod
In a creative partnership between the ATLAS Internship Program and the Marching Illini, interns developed custom Beat Saber levels for Oculus Quest 2, using songs traditionally performed by the Marching Illini. The project also included modding the game’s environment to feature the University of Illinois Main Quad, allowing users to experience a fully immersive, Illini-themed gameplay experience.
This project showcased how interns could combine technical innovation with school spirit to enhance digital engagement in a unique and interactive format. Interns applied skills in game design, audio synchronization, 3D asset integration, and platform-specific modding. They also learned how to translate brand identity into interactive media, manage version control, and communicate technical instructions clearly for end-users.
Through this experience, interns developed a deeper understanding of user experience design, learned to work across interdisciplinary teams, and practiced adapting emerging technology for audience-focused storytelling. It’s a prime example of how interns can contribute to immersive digital projects that engage communities and promote institutional identity in fun, forward-thinking ways.
Download the custom beatmaps
Download quad backgrounds