Virtual reality is a fully immersive experience that has a wide variety of purposes, including great educational benefit. This allows for a novel learning experience that is both satisfying and engaging. The ATLAS program has created a catalog of virtual reality hardware and software, along with other equipment such as headsets and controllers. These technologies are available to be loaned out through the ATLAS scheduler, which you can find on this website!

Amazing Uses for VR in the College Classroom

Human Anatomy VR

Allows the user to explore various human anatomy systems (skeletal, muscular, ear, etc.). Also provides quizzes about each system so students can test their knowledge.

Rotate Human Anatomy VR

Google Arts and Culture VR

View artworks curated by museums from around the world with the Google Arts & Culture VR app.

Google arts and culture dyadream

Calc Flow

Gives a 3D representation of various graphs. Users are able to explore multiple example graphs, or input their own. The graphs tend to be very complex.

Calcflow

Astronomy VR

In this application, find the most important concepts on astronomy, a voice synthesizer and explained in a simple and enjoyable way.

Astronomy VR
Available Equipment

  • HTC Vive
  • Oculus Go
  • Oculus Quest
  • Oculus Rift
  • Oculus Rift S

How Do I Check Out an Equipment?

Due to the COVID-19 situation, ATLAS will currently not be checking out any equipment.

Who Should I Direct Any Questions To?

atlas-internships@illinois.edu